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SWBF2

Starfighters

  • Name: TIE Fighter
  • Type: Starfighter
  • Bonus: None
  • Durability: Moderate

The TIE Fighter is the staple fighter of the Imperial Navy. Fast and deadly the TIE Fighter is used to swarm enemies with impressive numbers. TIE Fighters lack hyperdrives and shields.

Weapons
  • Laser Cannon
  • Proton Torpedos
  • Name: TIE Bomber
  • Type: Bomber
  • Bonus: Second Seat
  • Durability: High

The TIE Bomber is the heavy hitter of the Imperial Navy. Fleets of these bombers can destroy the surfaces of entire planets. They sport a second seat that controls a remote rocket.

Weapons
  • Particle Cannon
  • Proton Bombs
  • Remote Rocket (co-pilot)
  • Name: TIE Interceptor
  • Type: Interceptor
  • Bonus: None
  • Durability: Low

The TIE Interceptor is the speed demon of the Imperial Fleet. Used to catch smaller and faster prey, this craft is used for combat patrols. TIE Interceptors feature powerful homing rockets that are deadly.

Weapons
  • Laser Cannon
  • Homing Rockets
  • Name: Imperial Shuttle
  • Type: Landing Craft
  • Bonus: Command Post
  • Durability: Very High

The Imperial Shuttle is the standard landing craft of the Imperial Navy. Sporting three combat seats and three passenger seats the Imperial Shuttle can quickly overwhelm enemy defenses. Landing in an enemy hangar will allow units to spawn on the shuttle like a command post.

Weapons
  • Particle Cannon
  • Homing Rockets
  • Repeating Blaster (co-pilot)
  • Remote Rocket (co-pilot)
  • Name: X-Wing
  • Type: Starfighter
  • Bonus: None
  • Durability: Moderate

The X-Wing is the staple fighter of the Rebellion. Durable and powerful the X-Wing is a jack of all trades and famously destroyed the first Death Star. X-Wings have hyperdrives and shields along with an astromech for repairs.

Weapons
  • Laser Cannon
  • Proton Torpedos
  • Name: Y-Wing
  • Type: Bomber
  • Bonus: Second Seat
  • Durability: High

The Y-Wing is the workhorse of the Rebel fleet. Fleets of these bombers can destroy Imperial Star Destroyers with relative ease. They sport a second seat that controls a repeating blasters.

Weapons
  • Particle Cannon
  • Proton Bombs
  • Repeating Blasters (co-pilot)
  • Name: A-Wing
  • Type: Interceptor
  • Bonus: None
  • Durability: Low

The A-Wing is unparalleled in speed and maneuverability. Pilots prefer to use the fighter in hit and run attacks due to its weak armor and shields. A-Wings in the right hands are nigh-unbeatable.

Weapons
  • Laser Cannon
  • Homing Rockets
  • Name: LA-AT Gunship
  • Type: Landing Craft
  • Bonus: Command Post
  • Durability: Very High

Salvaged from the boneyards of the Clone Wars, the LA-AT Gunship is the Rebellion's reliable landing craft. Sporting an impressive array of weapons, this gunship is a self-contained fleet on its own. Landing in an enemy hangar will allow units to spawn on the shuttle like a command post.

Weapons
  • Particle Cannon
  • Proton Torpedos
  • Beam Cannon Turrets (co-pilot x2)
  • Remote Rocket (co-pilot)
  • Name: ARC-170 Starfighter
  • Type: Starfighter
  • Bonus: None
  • Durability: Moderate

The ARC-170 Starfighter is the primary fighter for the Republic Navy. Sporting an imposing size and powerful weapons, fleets of these fighters make short work of enemy ships.

Weapons
  • Laser Cannon
  • Proton Torpedos
  • Name: TIE Bomber
  • Type: Bomber
  • Bonus: None
  • Durability: High

The V-Wing is the bomber of the Republic Navy. While it does not sport a co-pilot seat it does use shock blasters to fill space with a wall of fire.

Weapons
  • Shock Cannon
  • Proton Bombs
  • Name: Republic Interceptor
  • Type: Interceptor
  • Bonus: None
  • Durability: Low

The Republic Interceptor is famously remembered for being preferred by use for Jedi Knights during the final years of the Clone Wars. Fast, nimble, and tiny the Republic Interceptor can weave in and out of enemy formations with ease.

Weapons
  • Laser Cannon
  • Homing Rockets
  • Name: LA-AT Gunship
  • Type: Landing Craft
  • Bonus: Command Post
  • Durability: Very High

First seen transporting clones to Geonosis to rescue to the Jedi, the LA-AT Gunship is the Republic's favorite landing craft. Sporting an impressive array of weapons, this gunship is a self-contained fleet on its own. Landing in an enemy hangar will allow units to spawn on the shuttle like a command post.

Weapons
  • Particle Cannon
  • Proton Torpedos
  • Beam Cannon Turrets (co-pilot x2)
  • Remote Rocket (co-pilot)
  • Name: Vulture Droid
  • Type: Starfighter
  • Bonus: None
  • Durability: Moderate

The Vulture Droid is the main starfighter for the Separatist Navy. While its main cannons are relatively weak they can fire at incredible speeds. The Vulture Droid lands on its wingtips as if it was to start walking.

Weapons
  • Laser Cannon
  • Proton Torpedos
  • Name: Strike Bomber
  • Type: Bomber
  • Bonus: None
  • Durability: High

The Strike Bomber was famously used as General Grievous' personal craft. Fierce bombers, they make up the main attack force of the Separatist Navy. They do not sport a co-pilot seat.

Weapons
  • Particle Cannon
  • Proton Bombs
  • Name: Tri-Fighter
  • Type: Interceptor
  • Bonus: None
  • Durability: Low

Tri-Fighters are the interceptors of the Separatist Navy. Their unique geometry allows for unconventional piloting.

Weapons
  • Laser Cannon
  • Homing Rockets
  • Name: Droid Gunship
  • Type: Landing Craft
  • Bonus: Command Post
  • Durability: Very High

The Droid Gunship is the Separatist's landing craft of choice. In addition to the pilot and two co-pilots this gunship can hold three passengers. Landing in an enemy hangar will allow units to spawn on the shuttle like a command post.

Weapons
  • Particle Cannon
  • Homing Rockets
  • Beam Cannon Turrets (co-pilot x2)

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